| Josh Elder, drawn by Jim McClain |
On February 29, 2012 (Radical’s birthday), My niece Rose and I launched the Solution Squad web comic, releasing a new page every week (or so). Even though we were brand new at this game, Cherry CapitalCon allowed us to table at their convention with nothing more than four pages of a web comic and a poster to sell, and that summer, Kids Read Comics was the second con to let us in. By this time, we were on page 10 of the 24-page story, and we had them printed out in a portfolio with a lot of empty sleeves in it. I sat in on Josh’s presentation there, and when I saw what his vision was for RWP’s next book The Graphic Textbook, I knew it was a great fit. It was exactly what we were already working on! I invited him down to our table, and showed him that our story was exactly what he had described in his talk. Unfortunately, our story didn’t fit the mold because first, it was going to be too long at 24 pages, while the Graphic Textbook featured 8-10 pages stories; and my intent was to use it for middle school instead of elementary, because identifying prime numbers at that time was a 7th grade Indiana standard. He was enthusiastic about it, however, and wished us luck and got a “maybe next time” if the graphic textbook got a sequel for middle school. I still backed the GraphicTextbook Kickstarter, though. I was very happy to see it happening.
In early 2013, our Solution Squad comic was finally done, and off to the printer it went. It was also accepted as one of ComiXology’s first Submit applicants, and it was released online to the public the same week as C2E2 was being held, and Rose and I were to be there in Artist Alley!
Later that summer, as a Kickstarter backer, I received a preview of the first completed math story that would be included in the Graphic Textbook. It was called, “Probamon: Gotta Know the Odds.” It was a Pokemon parody that was to ostensibly teach probability using an actual card game that was played with a rock-paper-scissors hierarchy. It was a great sendup! But I took one look at the actual math involved and contacted Josh immediately. The writer of the story had used probability and odds interchangeably throughout the whole thing. For those of you who don’t know, probability and odds are two different things. They are calculated and expressed quite differently. I told Josh that if he published this story this way, uncorrected, that teachers would eat him alive. At that point, he asked me to send him suggestions for changes to make the math right.
Tracy and I worked tirelessly for months putting together the teachers guide. It was supposed to be a drag-and-drop design job. It wasn’t. By the time we were ready to go, I had put over 200 hours into my work. I didn’t even see my family in November 2013. I even pulled an all-nighter one night on deadline. Teaching on no sleep? Good times. Never again. The good news for me was that since AMP had actual designers, someone would take my beginner InDesign work and make it look good!
It was at that convention that I met some of the big leaguers in educational comics. I was on a panel with Gene Luen Yang and Nathan Hale, both of whom later agreed to provide cover blurbs for me. But it was watching Josh do a book signing that really fired me up. I was asked to stand aside and talk to teachers as they stood in line to have a copy of the preview guide signed by him. I admit, I was jealous after the hundreds of hourse I had worked on the book. But it was completely understandable. This was his baby. He raised the money, put the team together and everything. But suddenly I wanted a book that I could sign with my name on it, too. And once I saw the way that real publishers treat their talent, I knew I wanted to be part of that world!
Plus, it makes for a fun story when you tell people that your very first attempt at making a comic ended up in a hardcover book published worldwide by the same company that puts out Calvin & Hobbes!














